Wednesday, 22 February 2012

Creating the mirror asset



Creating the mirror effect in Maya is harder than I imagined. tried to download several shader networks, but couldnt figure out how to set them up, ive came up with a pretty easy way on how to simulate reflections using mia_material_x. using fresnel reflections to 1 and diffuse colour to black and reflections at 1 it works quite well, just need to fill the scene up, so there is something for the material to reflect.